The Requiem of Creativity
#043 - Creative Coding / Generative Arts Weekly
Practice any art, music, singing, dancing, acting, drawing, painting, sculpting, poetry, fiction, essays, reportage, no matter how well or badly, not to get money and fame, but to experience becoming, to find out what’s inside of you, to make your soul grow. Seriously! I mean starting right now, do art and do it for the rest of your lives. - Kurt Vonnegut
The quote above is so powerful that I don’t think there is much more to be said. As we live in uncertainty, I can’t think of any better use of time than taking care of our inner soul.
🖌️ Unconventional Media
Eyeo Festival - June 14 - 17, 2022
School of Poetic Computation - Multiple Courses
Anderson Ranch Art Center - Multiple Classes
🔖 Articles and Tutorials
It’s short and sweet. But a couple of interesting reads from the past two weeks.
As disordered as nature appears, a number of natural phenomena adhere to consistent patterns. One such phenomenon observed in nature is that of phyllotaxis, a term that refers to the arrangement of leaves around a stem.
This tutorial is going to demonstrate how to draw a large number of particles with Three.js and an efficient way to make them react to mouse and touch input using shaders and an off-screen texture.
Computer art is an art form in which computers play a role in the process or final product, such as display of artwork. Generative art is at the same time more specific and more encompassing than computer art. Generative art refers to art that in whole or part has been created with the use of an autonomous system. The autonomous system can be a computer, but more broadly an autonomous system is non-human and can independently determine features of an artwork that would otherwise require decisions to be made directly by an artist. In many cases, the artist, or human creator, can claim that the generative system represents their own artistic idea. There are, however, cases in which the system takes on the role of creator entirely.